White
0 dB / octave
Equal energy at every frequency. Because we hear in octaves, it sounds bright and hissy — the classic "TV static".
Sound crosses air at 343 metres a second, water four times faster and steel seventeen times faster. Hear the difference: a hammer on a rail, a bell under water, echoes, thunder, and voices in helium.
Tap an example to play it, and again to pause. The picture races the sound through each material, in real time. With the slider, set how far away the lightning is and count the seconds yourself.
Sound is a push passed from particle to particle. How fast it goes depends on how stiff the material is and how heavy its particles are. Water is far denser than air but very much harder to squeeze, so sound runs through it more than four times faster; steel is stiffer still. In light helium sound is almost three times faster than in air, and in heavy sulfur hexafluoride it is much slower.
In air it also depends on temperature: about 331 m/s at 0 °C, 343 m/s at 20 °C, a little more for each degree. That is enough to measure distances by ear. Light arrives almost at once, so the seconds between a flash of lightning and its thunder, divided by three, give the distance in kilometres.
| Material | Speed of sound | 1 km takes |
|---|---|---|
| Air at 0 °C | 331 m/s | 3.0 s |
| Air at 20 °C | 343 m/s | 2.9 s |
| Helium | 1007 m/s | 1.0 s |
| Sulfur hexafluoride | 134 m/s | 7.5 s |
| Water | 1480 m/s | 0.68 s |
| Glass | about 4500–5600 m/s | about 0.2 s |
| Steel | about 5000–6000 m/s | about 0.17 s |
In air at 20 °C, about 343 metres a second, or 1235 km/h. In water it is about 1480 m/s, and in steel about 5000–6000 m/s.
Count the seconds between the flash and the thunder and divide by three: that is the distance in kilometres. Six seconds is about 2 km.
Speed depends on stiffness as well as density. Water is about 800 times denser than air but far stiffer, so overall sound moves more than four times faster.
Pick what you need. One tap to start, change anything and save it as your own.
Focus timer
The Pomodoro rhythm: focus with calm sound in your ears, then take a real break. A soft bell marks every change, so you never watch the clock. Every fourth break is a long one.
Sound while you work
Breathe
Follow the circle and the sound: it rises as you breathe in and falls as you breathe out. Choose a rhythm, or set your own, and pick what plays underneath.
Sound while you breathe
Any color of noise, from deep brown to bright violet — and everything in between.
Sound science
Same randomness, different tilt. Each color shifts energy between low and high pitches — here is what that sounds like.
0 dB / octave
Equal energy at every frequency. Because we hear in octaves, it sounds bright and hissy — the classic "TV static".
−3 dB / octave
Equal energy in every octave, so it sounds even to the ear. Steady rain, rustling leaves. A favorite for focus.
−6 dB / octave
Deep and warm, like a distant waterfall or a plane cabin. Masks voices and traffic without any hiss.
Equal-loudness curve
Shaped around how our hearing works, so every pitch seems equally loud. Balanced and soft.
+3 dB / octave
The mirror of pink: more treble than bass. Airy, crisp, like a light spray.
+6 dB / octave
Mostly treble, like hissing water. Sometimes used to mask high-pitched ringing.
Gentle tones to settle into: singing bowls, a slow warm drone, wind chimes tuned so every note fits.
Famous tones on pages of their own: hear them side by side, with honest facts.
How sound bends, shifts, rings and fools the ear, and why space is silent: hear it for yourself.
A purring cat, whales and dolphins, a nightingale in the dark, cowbells on a summer pasture. Wonderful in stereo.
Womb sounds are what a baby heard for nine months: a deep rush of blood flow, and the heartbeat.
Check your ears, headphones and speakers, each test on a page of its own with a live picture.
Ear Age · 60 seconds
Our ears lose the highest pitches first, and it starts early. Find the highest tone you can still hear and see the typical age for it.
Step 1 · Volume
Play the reference tone and set your volume so it's clear but comfortable. Leave it there.
Step 2 · Listen
Your result
A rough guide, not a diagnosis. Your phone, headphones and even this browser can cut the highest tones. Worried about your hearing? See an audiologist.
Check your headphones, find the deepest bass your setup can play, or play any pitch you like.
Headphones check
Each ear should get its own side. It matters for 8D, binaural beats and every stereo sound here.
Headphones on, then tap a side.
Bass test
Deep tones from 200 Hz down to 20 Hz, the bottom of human hearing. Mostly it tests your speakers or headphones.
Your setup plays down to
Tone generator
Start quiet: high tones and square waves get tiring fast.
Take it to bed
Add Ears & Waves to your home screen and it opens like any app — full screen, with its own icon. Everything it needs is saved on your device, so it keeps playing on a plane, in a tent or with Wi-Fi off.
Follow the circle. Eyes half closed, shoulders down. Press Stop whenever you like.
Stop after
The sound fades out slowly before it stops, so the silence doesn't wake you.
Wake me up
Saved mixes live on this device and appear first in Mixes.
Put the whole mix in a room, a cathedral or a canyon, and spread it around you. Best with headphones.
Width
A few minutes of slow breathing, then your sleep sound carries on by itself and fades out. Lie down, follow the circle and let the screen go dark.
Breathe for
Rhythm: . Change it in Breathe.
Then fall asleep to
Fade out after
It opens full screen, works offline and keeps playing with the screen locked.